Archive for the ‘Naxxramas’ category

Update; Two more first kills

January 23, 2009

Playtime has been limited lately – a few other things keeping my busy and/or distracted – but what time I’ve had has been constructive.

This week I hit exalted with both Son’s of Hodir and the Kaluak, so I now have my good shoulder enchants and epic fishing pole.  Doing daily quests for these two factions have taken up much of my non-raid playtime, so not having their quests on my list daily is a bit odd.

Tuesday night we did our 10-man Naxx, this was our first one night clear of the zone.  Under 3.5 hours;  certainly not setting any speed records, but a pace that I’ve quite pleased with.  The simple fact that I don’t need to remind anyone how anything works is still amazing to me.  Once people have seen the fights twice, everyone just does their thing.. having spent BC being forced to remind people to get up close to Nightmare, or not to move in Flame Wreath, well, this is pleasantly different.

So, Thursday night we were left with Sartharion and Malygos.  In late December we had tried leaving a drake up in Obsidium Sanctum, but quickly decide that we weren’t ready yet.  Last night, having plently of time, we decided to try it again.

I suggested leaving Tenebron – the drake in the back, who summons whelps – up for the fight, as this seems easiest.  When Tenebron joins Sartharion he only brings his whelp adds, and higher shadow damage for anyone in void zones.  Since the void zone damage can be pretty simply avoided, that just left the whelps to deal with.

The first pull was simply letting the off-tank get a feel for where things are positioned.  Discovered that Tenebron lands in the rear (on Sartharion’s left flank), with his portal being closer to the front (Sartharion’s right flank, on the fire wall boundary).  Since we want the melee stacked on the portal, so they can pick up the Whelps, the drake needed to be pulled back to where the dps normally stays.

For the second try Tenebron was pulled to position, but the drakes and elementals caused havoc – and the fire wall ate a lot of people.  It is funny that something that is so simple on by itself manages to cause problems as soon as another element is added.  It felt like my off-tank had too many things going on (Drake, whelps & firewall) and everything just felt like it was going at light-speed.  Rather than suggest that I give it a try, we had a feral off-tank the all the adds.

The third try did it.  After two hectic attempts, everything slowed back down, and it felt fairly easy.  Adds were (mostly) controlled, within a few minutes Tenebron died, and then it was simply a matter of not screwing up Sartharion.  The progression pull-to-pull was great, and it is a more interesting fight done this way.

Following on from that, Maylgos was the plan.  The past few weeks we’ve spent quite a bit of time throwing ourselves against him – we’ve seen phase three enough that drake control has improved considerably, but we’ve always been behind on the enrage timer when we get to that phase.  So, I swapped to my Malygos spec (basically added Improved Spell Reflect to help in phase two) and off we went.

On the way I explained to 3.0.8 changes – no CoH or WG while in Vortex, and some of the tricks being used to stack sparks are gone.

Buff buff buff, feast, flask and go.

One shot. /gasp

Mostly, it was just that we had higher dps.  Phase one was done with over 7 minutes on the timer, and we were on our drakes with more than 4 minutes left.  We lost three people along the way (while on drakes) – but still got him down with more than a minute to spare.

There was some discussion about exactly what changed – many thought the fight must have been nerfed in the 3.0.8 patch, but from a glance at the WWS numbers it looks like we just had a lot more pew-pew.

A still have a few things to mop up, but I hope to have the time this weekend to get a new title.

Holiday Raiding Update

December 31, 2008

After a short trip to visit family for Christmas, we were back to raiding Sunday night – not a scheduled thing, but we happened to have the right mix of people around. Those folks who were around earlier in the raid-week had cleared OS-10 and Naxx up through Sapphiron, so we went to work on Kel’Thuzad.

As the final boss in Naxx I expected this to be a brutal fight, but it really wasn’t all that bad. We were a bit melee heavy (there were 5 of us), so dealing with his chaining ice-tombs took some work, but otherwise it just took a few attempts to get the feel of the fight before we had him down. Not an easy fight, as there is a lot of damage being thrown around, but somehow not quite what I was expecting.

With Naxx empty, we headed over to visit Malygos in the Eye of Eternity. Now this is an interesting fight. We saw the first two phases, and most of us were going in cold – I feel bad about that, but in my defense, I didn’t think we’d be raiding at all that night, much less working on Malygos.

Phase 1 wasn’t took bad once I got the feel for moving him aruodn the sparks. We never quite got to stacking the sparks properly, but that shouldn’t be a problem next time around.

Phase 2 was an issue for us because we were so melee stacked. With only two ranged dps, we had trouble getting to the point that our melee could even do anything – something we’ll have to work on going forward.

To be honest, I’m glad that that we didn’t get to Phase 3 because I’d likely have be seriously owned by the flying section. I have since gone and done the Aces High daily a few times, and am very comfortable with it now – but it wouldn’t not have gone well going in blind.

Last night was the start of the new raid-week, and it went relatively well. In just over 3 hours we cleared OS-10 and 3 wings of Naxx. Our cable internet connection started acting in the 3rd wing, and the periodic drops did slow us down quite a bit from that point on. Thursday night I’m expecting that we will knock finish off Naxx and then get some more work on Malygos – which I am very much looking forward to.

Four Wings Cleared

December 23, 2008

Sunday night the guild had enough people available to hit up Naxx one final time for the week. Having cleared the Spider, Construct, Plague and most of the Death Knight wing we were heading to the Four Horsemen.

That is an interesting fight, that somehow seems more complicated when preparing for it that when actually doing it. The Tankspot video does do a great job in laying out the fight, but left me expecting it to take several tries to get down. In fact, we needed only two tries – with the first being wiped due to a silly mistake in the back half of the room.

While handing out loot there were more than a few complaints that Naxx may be too easy this time around.

Then we went to Sapphiron.

Running with our highest DPS’er out on holiday, and with only a single ranged DPS – I expected Sapphiron to be tougher. I was certainly not disappointed.

The fight seems doable – we had the dragon below 10% on one attempt – but our dps just wasn’t there. This feels like a fight where we are going to need to end it quickly, and where melee is something of a liability. Sapphiron’s cleave area is far larger than I’m used too, and the constantly ticking frost damage was putting stress on the healers.

I’m certain that we’ll get the boss down soon – like I said, we were missing a lot of dps due to the Holiday, but I think I may pick up some Frost Resist gear all the same. About half of my incoming damage was Frost, and the epic FR gear is really pretty well itemized. If I can make myself easier to heal, then we will likely have a better time all around.

Seeing as how we’ve moved quickly through Naxx so far, I’m was a bit surprising to spend most of an evening wiping to one boss – but kind of nice in a way. In TBC we ‘worked’ for nearly every boss kill, and thus far in WotLK we haven’t seen that yet. I do actually kind of miss it.

Also, I love raiding with my new guild. Great guys (and I do mean guys – my wife is the only female raider) and even on a rough night, the focus is on what was done better on each and every attempt. It is a great environment, and I’ve seen a lot of things that I will try to replicate should I start leading raids again. Managing an upbeat, positive end to a night of wipes is an impressive feat – and something that I’ve not seen executed quite that well before.

Moving into the new home

December 17, 2008

Last night was another scheduled raid night. Pre-raid we had finished up the admin work of transferring guild leadership over to one of my wife’s alts – and so we were ready to /gquit on our mains and to make the jump to the new guild.

It is really hard to describe, but in the span of five minutes I went from a bit anxious to completely at peace. Perhaps it is because we’ve run with these guys for several weeks, maybe it was the amazingly warm welcome, and the immediate jokes in chat certainly helped – but it somehow felt like coming home again.

The evening’s raid went well. After a bit of a late start, we tried Sartharion (once) with one drake up before deciding to just get our loot and run. Following that we cleared Naxx’s Spider wing and the Plague wing up through Heigan, and which point we had to split. I’m hoping they went ahead and took down Lotheb, because I’d like to get a quick start on the other wings Thursday night.

Anub’Rakhan was ever nice enough to drop me an upgraded tanking ring, which I thoroughly appreciated.

We are still in the honeymoon period- that is certain – but for now at least, I’m very pleased that with the decision.

Available Tanking Upgrades – Heroics & 10-Man Raids

December 13, 2008

This is another gear post, mostly thrown together as a quick reference for my use.

It is a list of what gear I have, and what items I’m looking for in Heroics and 10-mans. This includes Emblem of Heroism items and crafted BoEs.  I’m using it to give me a quick list of what *is* an obvious upgrade, and what places are best for me to look for drops.  This is not an exhaustive list of things I’d like to see drop though ,as there are certainly other “occasional use” pieces that I’ll take if I come across them.

Helm

Current: Tempered Titansteel Helm / Arcane-Shielded Helm / Ground Tremor Helm
Goal: Heroes’ Dreadnaught Greathelm (Naxx10 – Kel’Thuzad)
Goal: Thane’s Tainted Greathelm (Naxx10 – Four Horsemen)

I’ve got three helms that I’m playing with at the moment, and would love to get something solid enough to replace them all.

The Arcane-Shielded Helm (w/ Austere Earthseige Diamond is my general purpose Boss tanking helm.
Ground Tremor Helm (w/ Eternal Earthsiege Diamond) is my threat piece.

Neck

Current: Chained Military Gorget (EoHx25)
Goal: Amulet of Autopsy (Naxx10 – Heigan/Gluth)

Having picked up the badge vendor item, I’m not seeing any major upgrades outside of Naxx.

Shoulder

Current: Crusader’s Square Pauldrons
Goal: Abomination Shoulderblades (Naxx10 – Patchwork/Gluth)
Goal: Heroes’ Dreadnaught Pauldrons (Naxx10 – Gluth/Loatheb)
Alt: Wapach’s Spaulders of Solidarity (World BoE)
Alt: Pauldrons of the Colossus (Gun’drak)
Alt: Iron Dwarf Smith Pauldrons (Halls of Lightning)

It isn’t that my current shoulders are bad, it is just that there are lots of good options. Aside for hoping for luck in Naxx, need to start pushing Gun’Drak and HoL Heroics.

Cape

Current: Durable Nerubhide Cape (LW BoE)
Goal: Gale-Proof Cloak (OS10 w/ 1 Drake)

The only available upgrade here is in Obsidian Sanctum, and only if at least one drake is left up. No doing that yet, but hope to give it a try soon.

Chest

Current: Breastplate of the Solemn Council
Goal: Heroes’ Dreadnaught Breastplate (EoHx80 or Naxx10 Gluth)
Alt: Massive Skeletal Ribcage (Naxx10 Sapphiron)

My current Rare quality chest piece is holding up very well, but I do hope to get a shot at the T7 piece very soon.

Wrist

Current: Svala’s Bloodied Shackles
Goal: Minion Bracers (Naxx10 Trash)
Goal: Bracers of the Herald (Old Kingdom)
Alt Goal: Bindings of Dark Will (CoT:Strat)

The main upgrades here drop in heroics that I’ve not run very much, guess I need to fix that…

Hand

Current: Horn-Tipped Gauntlets
Goal: Heroes’ Dreadnaught Handguards (EoHx60 or OS10)
Alt Goal: Gauntlets of the Master (Naxx10 Gluth/Faerlina)

The Tier 7 gloves are very nice, but I just picked up the Gauntlets from Gun’Drak. I’ll eventually work of the T7 piece (either using emblems, or raiding) – but for now I’m pretty content here.

Waist (No Upgrades)

Current: Waistguard of Living Iron

Got nothing else outside of Naxx-25. This was my first emblem purchase, and it finally let me replace my old Girdle of the Fearless.

Legs

Current: Bolstered Legplates
Goal: Heroes’ Dreadnaught Legguards (Naxx10 Gluth/Thaddius)
Alt Goal: Legplates of Inescapable Death (Naxx10 Loatheb)

Got lucky finding these on my 2nd Heroic Violet Hold run. There are a few small upgrades in Naxx10, but none of these are huge..

Feet

Current: Sabatons of Draconic Vigor
Goal: Plague-Impervious Boots (Naxx10 Noth)
Alt Goal: Tempered Titansteel Treads (BS BoE)
Alt Goal: Greaves of Ancient Evil (Old Kingdom)

I have the materials for the Titansteel Treads, so I will likely have that crafted soon. Not a major upgrade over what I have, but I think enough to justify the purchase – presuming I can take the hit to defense.

Rings

Current: Titanium Earthguard Ring
Current: Unsmashable Heavy Band

Goal: Keystone Great-Ring (Drak’Tharon)
Alt Goal: Deflection Band (Naxx10 Anub’Rekhan)
Alt Goal: Signet of the Accord (OS10)
Alt Goal: Band of Torture (Nexus)
Alt Goal: Woeful Band (Halls of Stone)

The Titanium ring I made as a JC’er, and will likely keep it for a while. My other ring I just picked up in Heroic Utgarde Keep and would like to find some other pieces to swap it out with.

Trinkets (No Upgrades)

Current: Figurine – Monarch Crab
Current: Essence of Gossamer

The Monarch Crab and Essence of Gossamer cover me for most fights. There are a few other trinkets I’d like to have to fill out my gear sets, nothing that I’ll miss too much if I don’t get.

Shield

Current: Titansteel Shield Wall
Goal: Crygil’s Discarded Plate Panel (EoHx35)
Goal: Royal Crest of Lordaeron (CoT:Strat)

I have the Titansteel Shield, but would like to pick up one or both of these others – not a priority though. It’s not that the other two are upgrades, they are all very close, but they are different – and I can see keeping at least two of the three around for a while.

Ranged (No Upgrades)

Current: Armor Plated Combat Shotgun

Another slot where I am done for the time being.

Weapon

Current: Eternally Folded Blade
Goal: Slayer of the Lifeless (Naxx10 Gothik)
Alt Goal: Red Sword of Courage (Utgarde Pinnacle)
Alt Goal: Infantry Assault Blade (Utgarde Keep)

The Eternally Folded Blade is very nice, but all these others are solid improvements.

First Wrath Raid Night

December 5, 2008

Thursady night – my last night of play before some travel this weekend – we joined our first WotLK 10-man raid. This was a joint effort with another guild, since both guilds are relatively new and a bit short on people.

We had planned to hit the Wintergrasp Raid to start, but Alliance wasn’t able to get back control of the zone earlier in the evening. Instead we started with the Obsidian Sanctum. Going in, several of us had watched the Tankspot video on Sartharion – so we more or less knew what to expect for the actual boss fight.

The trash was reasonably simple, but the drakes were interesting. I was the best geared tank , so I did the main tanking for the evening – that meant that I stayed out with the Drakes while the rest of the raid (sans my Holy Priest wife) hopped back and forth through portals and dealt with adds/eggs in there.  On a future run I will have to swap roles, since the phasing does seem like a cool mechanic. Only the middle drake caused any inconvenience, and that was only his taking an annoyingly long time to die.

Before engaging Sartharion, we had sent two people out to the summoning stone when the Northrend World Server started acting flaky. After several minutes those of us still in the instance finally saw our friends lists all go offline. Once the server got around to coming back up, everyone logged back in and we got to buisiness.

Sartharion is a fun fight, but it is not difficult – at least not when you leave zero drakes up. The Tankspot video covers it perfectly, and we didn’t have any deaths until the very very end when a few dps ignored the a flame wall trying to get just one more hit to finish her off. Silly deaths, but the fight was over at that point.

With OS-10 cleared, we decided to head into Naxx-10. Going through the Spider Wing we cleared through all three bosses there with little trouble – A total of 3 wipes across the 3 bosses, with the 2nd boss being one-shot. All the failed attempts were simply the healers and myself getting coordinated on damage spikes and silences – and once we got the patterns down they felt reasonably tuned.

I say reasonably tuned – as in, a fair challenge for a good group of newish level 80s. This is not Karazhan – at least not as Karazhan started. Karazhan was a mistake, and was far too difficult for it’s place in the raid progression.

I would suggest that Heroic Nexus and Utgarde Keep are a fair test for for Sartharion and early Naxx, with the harder heroics (Loken, I’m looking glaring at you) being more of a challenge than anything we did last night.

However, we did have a group of experience raiders. We did not loose people early in fights, and the healing was well coordinated – that really makes a big difference, and likely partially accounts for the ease of the run.

In all, I had a great time. I walked away with a new bag, while my wife got her T7 gloves and an offhand (she initially passed, and finally took it to avoid it becoming a shard). I didn’t realize how much I’ve missed raiding, and think that Blizzard has done an amazing job out of the gate.  Plans are already being made for another joint run next week – not a long term solution, but something that certainly is working out now.